AI Insights · Timothy · October 2022
Top 5 Snake Games on Android in Denmark for Q3 2022
Discover the performance trends of the top 5 snake games on Android in Denmark for the third quarter of 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 snake games on Android in Denmark exhibited varied performance metrics in terms of downloads, revenue, and active user engagement. Here's an overview of their performance based on data from Sensor Tower.
Little Big Snake from Shockwave LLC showed a gradual decline in weekly revenue, starting from $98 at the end of June and dropping to around $26 by the end of September. Weekly downloads saw a peak of 40K in late July but then tapered off to 22K by the end of September. Meanwhile, weekly active users started at 164K and saw a dip to 131K by the end of the quarter.
Snake Rivals - Fun Snake Game by Supersolid experienced fluctuating revenue, peaking at $46 in late August and maintaining around $36 by the end of September. Download trends were relatively stable, peaking at 41K in early August and ending the quarter at 30K. The game’s active user base saw a decline from 150K in late June to 125K by the end of September.
Snake.io - Fun Snake .io Games from Kooapps Games displayed consistent weekly downloads, ranging between 503K and 778K throughout the quarter. Revenue peaked at $23 in the final week of September. Active users remained strong, starting at 5.29M in late June and closing at 5.52M by the end of September.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES saw a significant increase in revenue towards the end of the quarter, reaching $30. Weekly downloads showed a steady increase from 57K at the end of June to 83K by late September. Active users saw a slight decline from 1.47M in late June to 1.24M by the end of September.
slither.io from Lowtech Studios experienced a decline in weekly revenue, dropping to zero by mid-August and staying there until the end of September. Downloads were relatively stable, fluctuating between 123K and 220K. Active users saw a gradual decline, starting at 2.55M in late June and ending at 1.94M by the end of September.
For more insights and detailed analytics, visit Sensor Tower.